Gangster Organized Crime Manually

  

Developer(s)Hothouse Creations
Publisher(s)Eidos Interactive
Designer(s)Martin Capel
Composer(s)David Punshon & Richard Wells
Allister Brimble
Platform(s)Microsoft Windows
Release
Genre(s)Strategy
Mode(s)Single-player, multiplayer

Gangsters Organized Crime Manual Unzip and put the 2 files into your Gangsters/Data/ folder. Mar 17, 08 at 1:21am, Manual for Gangsters Organized Crime - last updated Feb 09, 10 at 7:44pm. D-Company is the name given to the organized crime group controlled by was challenged by a crime syndicate composed of local Indian gangsters led. Home » Action » Crime Gangster Fury. And get three serious tasks in the police station to fight organized mafia gangs (for policing missions increases the level. 'Al Capone Scarface Gangster Prohibition Bootlegger Alcatraz Prison Photo'. ' He was the leader of the Gambino Organized Crime Family from 1957 (when he took over after the murder of mobster Albert Anastasia) until he died of natural causes in'. This was the last of the Five Families to be organized. He was the family's boss for over. Description of Gangsters 2 Windows In 2001, Eidos Interactive, Inc. Publishes Gangsters 2 on Windows. This strategy and simulation game is now abandonware and is set in a managerial, turn-based, interwar, rpg elements, crime and north america. For people who majored in Economics or Micro-Management in their college days, Gangsters: Organized Crime is a dream come true. For the rest of us, it is a game that fails to rise to expectations.

Gangsters: Organized Crime is a strategy game by Eidos Interactive for Windows, first released in 1998. and re-released in 2012 on GOG.com. It is set in the fictional Chicago suburb of New Temperance in the Prohibition era. A sequel, Gangsters 2: Vendetta, was released by Eidos in 2001.

Gameplay[edit]

Gangsters is played by alternating between turn-based and real time gameplay. At the beginning you give orders to the gangsters (or 'hoods') under your control, which are then played out in front of you during the real-time aspect of the game (the working week).

To have any chance of winning the game, you must begin expanding your territory by giving your hoods the order to extort businesses into paying protection money to you every week (which must be collected). You will also have to begin recruiting more hoods for your gang as soon as possible by giving your hoods the recruit order. Additional hoods can be recruited from gyms, pool halls, cafés, the docks and the unemployment office.

The hoods have many different attributes such as intelligence, fists, knives, etc. which make them suitable for different missions. A hood with high knife skill and low fists skill may inadvertently kill someone he was merely sent to beat up, for instance. Hoods can be promoted to lieutenant, which gives them the ability to lead teams of hoods. It is also possible to hire a lawyer and an accountant. There are different automobiles and weapons that can be purchased to aid in carrying out missions.

To aid the needs of the mob, the player will need to administrate their mob's activities to bring in money. This can be done through the purchase of businesses (Both Legal and Illegal), a protection racket, raiding businesses and bribing/employing the appropriate people to ensure they do not get in trouble. A lawyer can keep the player's hoods out of jail while an accountant can cover all the illegal money the player makes, evading tax and auditing the player's businesses incase the hoods running them are stealing earnings from the player's business. The FBI can become involved with investigating illegal businesses, if they aren't run well enough to conceal them, resulting in costly shutdowns and heat toward the player.

The game has 3 victory conditions with varying degrees of difficulty, from easiest to hardest.

Go Straight: This requires the player to get a good lawyer and pull in a good sum of purely legal money from businesses owned, no hoods wanted by police and no 'heat'. Eventually the player can choose to drop the life of crime that paved their way and be legit with their new business empire. Rival gangs are the main threat to this goal as their movement on the player's territory can draw the player back to crime to retaliate or defend.

Get elected Mayor: This requires the player to secure mayor of the city, requiring a good lawyer, lots of money, territory and a winning vote. The player needs to keep their potential voters happy through low protection costs and high security with charitable causes from the player setup like soup kitchens. Owning a teamsters illegal business can give a substantial boost to votes too.

Domination: This is the hardest yet least complex way to win, destroy all rival gangs through force. The difficulty comes from the potentially huge amount of heat from the police as the player's hoods war with the enemy with huge bodycounts being brought up each week in addition to buildings being attacked, torched or blown up. Sometimes killing the enemy leaders isn't enough as, unlike the player, another hood from their gang can step up to take over for them, leading the player to need to seek out and destroy their offices.

Gangster Organized Crime Manually

Development[edit]

Reception[edit]

Reception
Review scores
PublicationScore
CGSP[1]
CGW[2]
Next Generation[3]
PC Gamer (UK)87%[5]
PC Gamer (US)82%[4]
PC Gaming World8/10[6]

Gangsters: Organized Crime was commercially successful.[7][8] In the German market, it debuted in ninth place on Media Control's computer game sales rankings for the latter half of December 1998.[9] The game proceeded to secure positions 8 and 11 for the first and second halves of January, respectively.[10] Worldwide, Gangsters sold 350,000 units by June 1999. This performance led Hothouse to begin production of a sequel, Gangsters 2.[7] Sales of the game rose to 500,000 units by November. Hothouse attributed the majority of its sales to Germany, the United Kingdom and the United States.[8]

Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that 'While there are some interface problems, a few design holes, and a sketchy manual, once players master the complex game interactions, Gangsters becomes exactly what fans of this genre look for – something that keeps them up late at night.'[3]

Sequel[edit]

References[edit]

  1. ^Smith, Peter (January 12, 1999). 'Gangsters'. Computer Games Strategy Plus. Archived from the original on February 8, 2005.
  2. ^Ardai, Charles (April 1, 1999). 'Gangsters'. Computer Gaming World. Archived from the original on August 16, 2000.
  3. ^ ab'Finals'. Next Generation. No. 51. Imagine Media. March 1999. p. 92.
  4. ^Durham Jr., Joel (April 1999). 'Gangsters: Organized Crime'. PC Gamer US. Archived from the original on December 21, 1999.
  5. ^Donald, Mark. 'Heavy'. PC Gamer UK (65). Archived from the original on May 25, 2002.
  6. ^Bacon, Elvis (December 8, 1998). 'Gangsters: Organized Crime Review'. PC Gaming World. Archived from the original on October 22, 2000.
  7. ^ abAsher, Mark (June 4, 1999). 'Game Spin: Flykatana'. CNET Gamecenter. Archived from the original on December 10, 2000.
  8. ^ ab'Pump 'Em Full of Lead! Gangsters is Set for a Return' (Press release). Hothouse Creations. November 9, 1999. Archived from the original on June 9, 2002.
  9. ^Staff (March 1999). 'Spiele-Charts'. PC Player (in German): 50.
  10. ^'CD-ROM Spiele über DM 55,--; Stand 2. Hälfte Januar 1999' (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on February 9, 1999.

External links[edit]

  • Gangsters at MobyGames
Gangster
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Gangsters:_Organized_Crime&oldid=899443264'

Gangsters: Organized Crime seats you behind the desk of a crime lord, dispatching goons and mercenaries to do your dirty work for you. As you rattle the mom and pop businesses for chump change, your intimidation will rise with your position in the underground. Operate your business fronts to hide your real activities, and you'll keep the Feds away.

The game is turn-based when running your various operations (extortion, intimidation, hiring etc:). You hire employees to do the work for you, and concentrate on the big picture of financial gain and personal position against rival gangsters. After you make the decisions, you can switch to real-time mode and watch your henchmen carry out your orders.

Gangsters: Organized Crime offers a myraid of buildings and cityscape, all set in the 1920s. The game has over 1000 city blocks, and a population of

5000 animated people (2000 civilians, 2000 business owners, 400 gangsters, 250 police and 100 of the FBI).

In the game anything goes. Killing, fighting and bribing are all acceptable ways to claw your way to the top. With your hired thugs, and skilled gangster 'associates', you'll spread both your influence and control over the city. And if it goes wrong? You can always bribe, intimidate or arrange to have a city official, witness or juror convieniently 'removed'. Awfully hard to talk when you're swimming in cement shoes, see?

Gangsters Organized Crime No Text

Prohibition had several effects on the United States during the 20's and 30's. Despite people having significantly less fun and frat boys with nothing to do, alcohol proved to be a boom industry on the black market. Who was in a position to control this lucrative and highly illegal industry? Why, Gangsters, of course! 'Scarface' Capone, 'Bugsy' Segal, 'Lucky' Luciano, and various other thugs named 'Legs,' 'Matches,' or 'The Weasel' took control of the streets and became legends of organized crime. In that list of names, there is one missing . . . yours.

How many times have you watched 'The Untouchables' and wished that you could live the life of a mob boss? Thumbing your nose at the police, bribing city officials, blowing up your enemies . . . aaahhh, that's the life. Or so one might think. Unfortunately, as Gangsters: Organized Crime proves, maintaining a stranglehold on a city involves way too much micro-management. Being a Gangster seems to require more than just a will to bust heads - you also have to be an economist. How much fun is that?

The graphics in Gangsters are top notch. The city of New Temperance is absolutely enormous, with all the hustle and bustle expected from an actual city. As you might expect, this type of detail doesn't come easily. The initial load time of the city takes awhile, but is happily worth it. The only serious problem lies with the inability to play the game with any success while all the buildings are in place, as often the skyline obscures the action. Upon removing the buildings, you are left with a cityscape more reminiscent of Fallout 2 than of the 1920's.

The sound is absolutely fabulous. Your thugs make appropriate noises when they're off taking care of your business. If you are threatening someone, you hear cries of mercy that would warm any Gangster's heart. All the while, you get the audible delight of the background music. Very rarely is background music acceptable, let alone good. The slick soundtrack in Gangsters is a treat to anyone with a good soundcard.

With both good graphics and superlative sound, it saddens me to turn to the gameplay. At first glance, Gangsters: Organized Crime appears to be a real-time strategy game, but don't let that fool you. It is, in fact, more of a simulation than anything else. Each week begins with a status window. You have to check your territory, your accountant, your diplomacy, and your lieutenants to see how you did the last week. Most of the game is played from this status window. From here you give your orders, only to watch them being executed during the week.

Once the week begins, you can do little more than sit back and watch. Over the course of the game, you do very little day-to-day operations. Needless to say, this is frustrating. If a business refuses to give you the money you want from them, you cannot react immediately. Instead, you have to wait until the end of the week and command one of your lieutenants to take care of the problem. With tons of small details to keep track of, the average gamer will feel overwhelmed.

This might not have been as bad an issue had the tutorial been better. Not only do you have to run the tutorial through a combination of on-screen actions and directly reading from the manual, but it doesn't come close to telling you of all the commands in the game. It gives you a very simple overview of how to play, leaving you to fend for yourself on the finer points. The first few times you play will be more frustrating than anything else, and many gamers will be discouraged by the steep learning curve.

For people who majored in Economics or Micro-Management in their college days, Gangsters: Organized Crime is a dream come true. For the rest of us, it is a game that fails to rise to expectations. Personally, I'd rather be responsible for torching an unruly shopkeeper then making sure I audit a business in order to assure I'm collecting the right amount of protection money. Gangsters: Organized Crime does a good job of simulating the life of a mob boss, but it could have sacrificed reality to make it a little more fun.

Gangster Organized Crime Download

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Gangsters 2: Vendetta, Age of Empires 2: The Age of Kings, Desperados: Wanted Dead or Alive, Heist, Age of Empires III, Command & Conquer: Red Alert, Caesar 3, Lord of the Rings, The: The Battle for Middle Earth II